Arcade soccer game Rematch reaches one million sales a week after launch

Sloclap scores big with their first sports title after hits like Sifu and Absolver.
Animated soccer players on the field during a game.
(Image via Sloclap)
TL;DR
  • Indie soccer game Rematch sells one million copies within about a week of launch.
  • Developer Sloclap successfully jumps from martial arts games to arcade sports.
  • The game's straightforward premium model and lack of heavy monetization got a thumbs up from players.

Rematch, the fast-paced arcade soccer game from French developer Sloclap, has sold over one million copies since its recent launch. This impressive achievement comes within about the first week of release, marking a major win for the independent studio.

Known previously for action titles Sifu and Absolver, Sloclap has made a smooth move into the sports genre with Rematch. The game offers smaller team sizes, typically 5v5, with accessible controls that still let players show off their skills through trick shots, volleys, and creative plays.

Unlike many modern sports titles, Rematch goes for a straightforward premium model priced around $30, ditching the microtransaction-heavy setup that bigger franchises use. The game dropped at the same time on multiple platforms, including PC and consoles, and was available right away on Xbox Game Pass and PlayStation Network.

What really draws people in is the game’s quick matches and simple mechanics, while still giving room for serious competitive play. Rematch has ranked modes for players looking to climb the ladder, but it’s also easy for anyone to pick up for a casual session.

There have been some launch bugs and network hiccups, but players are sticking around. The community loves the basic gameplay and is already asking for things like controller remapping, better matchmaking, and crossplay.

From kung fu to corner kicks

Sloclap’s success with Rematch stands out given their background in martial arts action games. The studio took a real risk moving from the tight combat of Sifu to team-based sports, but their focus on smooth animations and satisfying gameplay translated well over to soccer.

Hitting the million-copies mark sets Rematch up for future growth in competitive gaming, maybe even esports down the road. Industry watchers say this win might encourage other studios to check out the arcade sports scene, which has been pushed aside lately by more simulation-heavy games.

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