Avatar Frontiers of Pandora quadruples its Steam player count two years after launch

Turns out people want to play third-person when they're a tall blue alien.

Na'vi characters inside futuristic sci-fi base
(Image via Ubisoft)
TL;DR
  • Avatar: Frontiers of Pandora's Steam concurrent players jumped from under 1,000 to around 12,500 in recent weeks.
  • The surge followed new DLC releases, the addition of third-person mode, and heavy discounts below $30.
  • The late-life boost is unusual for a two-year-old single-player game and shows how updates and pricing can create second-launch momentum.
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Avatar: Frontiers of Pandora hit a new Steam concurrent player peak of around 12,500 users in recent weeks. That’s more than four times higher than the game’s previous peak of under 1,000 players.

The surge comes roughly two years after the Ubisoft open-world game first launched. For a primarily single-player title, this kind of late-life growth is unusual.

Several factors drove the spike. Ubisoft has released new DLC content, featuring new enemies, gameplay tweaks, and a highly anticipated third-person camera mode.

The third-person addition matters more than it might sound. Many players passed on the game because they didn’t want to experience Pandora’s world and their customized Na’vi character locked in first-person view. The new camera option opened the door for that entire segment.

Aggressive discounting played a major role too. The game dropped below $30 during recent Steam sales. Some regions saw even steeper cuts through Ubisoft Store promotions, with prices hitting around $10–15 depending on active coupons.

Steam concurrent players don’t tell the full story. The numbers only reflect one platform at one moment in time. Ubisoft Connect likely has its own player base that isn’t captured in Steam’s data. Still, the relative growth shows clear momentum.

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