Deus Ex: Mankind Divided composer releases album of unused tracks 8 years after launch

Adam Jensen never asked for these tracks but fans definitely did.
Abstract black and white cosmic explosion artwork.
(Image via sonicmayhem on Twitter)
TL;DR
  • Sonic Mayhem dropped an album of unused Deus Ex: Mankind Divided music on Bandcamp.
  • The tracks were written during development but never made it into the 2016 game.
  • "Vol. 1" in the title suggests more unreleased music could follow.

Sascha Dikiciyan, who composed music for Deus Ex: Mankind Divided under his Sonic Mayhem moniker, has dropped an album of previously unreleased tracks from the 2016 cyberpunk RPG. The collection, titled “Fragments of the Machine – Data Archive Vol. 1,” is now available on Bandcamp.

The album features cues that were written during the game’s production but never made it into the final release. For fans who’ve been replaying Mankind Divided‘s atmospheric Prague streets for years, this is fresh material from a soundtrack they already know by heart.

Dikiciyan was one of three composers who worked on Mankind Divided‘s score. While Michael McCann handled the main soundtrack duties after his acclaimed work on Human Revolution, Dikiciyan brought his signature industrial edge to specific moments. His contributions included the tense Prague martial law themes and the ambient music for Adam Jensen’s apartment—tracks that perfectly captured the game’s paranoid, oppressive atmosphere.

The German-born composer has serious credentials in gaming. As Sonic Mayhem, he created the pounding soundtracks for Quake II and Quake III Arena. More recently, he’s worked on Mass Effect 3 and Borderlands 3. His style—heavy on electronic textures and driving rhythms—fits cyberpunk settings like a augmented hand in a biometric glove.

Unused game music often tells its own story about development. Levels get cut, scenes get reworked, and perfectly good tracks end up shelved. Mankind Divided famously shipped with an abrupt ending that left players wanting more. Some of the content that didn’t make the cut has been discussed by developers over the years. These orphaned tracks might have accompanied missions or areas that never saw release.

The album title includes “Vol. 1,” which hints at more archival releases to come. Given how much content typically gets created during AAA game development, Dikiciyan might be sitting on enough material for several volumes. The Deus Ex franchise has been in limbo since Embracer Group acquired Eidos-Montréal from Square Enix in 2022, with reports of canceled projects and uncertain futures.

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