League of Legends players are praising a small mechanic in the game’s ARAM mode that creates what they describe as the ideal team experience. The moment happens when all five teammates converge on a healing relic together, grouping up to benefit from the health boost while sharing the same goal of fighting until the end.
In ARAM mode, healing relics spawn periodically along the single lane. When a player steps on one, it restores health and mana to them and nearby allies. The design encourages teams to group up and share the heal rather than taking it solo.
These brief huddle moments have become emblematic of why many players prefer ARAM over the standard Summoner’s Rift experience. Everyone is on the same page, physically close on the map, and acting as a unit.
ARAM’s single-lane design removes split-pushing and multi-lane pressure entirely. There’s no jungle to farm, no waves to manage in three different lanes. The mode forces constant 5v5 proximity, making those coordinated moments feel natural rather than forced.
Players describe a different social dynamic in ARAM compared to ranked play. The lower stakes and constant teamfighting create a sense of camaraderie that’s harder to find on Summoner’s Rift.
When your full-health teammate flashes in
The celebration of ARAM’s healing mechanics highlights what draws players to the mode: shorter games, constant action, and visible teamwork through simple mechanics.
ARAM is the most played game mode in League of Legends, with players praising the new ARAM Mayhem mode over ARURF thanks to the dynamic brought by augment chaos.

