PirateSoftware launches brigade at Coding Jesus after YouTube critique of Heartbound code

After months of complaining about online dogpiles, he may have started one of his own.
Gamer livestreaming sci-fi video game challenge.
(Image via PirateSoftware on Twitch)
TL;DR
  • Coding Jesus published a video critiquing Pirate Software's programming practices.
  • Pirate Software responded in comments and directed his livestream viewers to read his defense.
  • Critics called out hypocrisy since Pirate Software previously complained about being targeted by similar tactics.
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In the latest twist of gaming community drama, indie developer Jason “PirateSoftware” Thor Hall has drawn criticism for engaging in the very behavior he’s repeatedly condemned. The controversy began when programming content creator Coding Jesus published a detailed video analyzing and critiquing Pirate Software’s game code for his long-in-development title Heartbound.

Rather than simply letting the criticism slide, PirateSoftware responded with a lengthy comment defending his programming choices. The situation heated up during one of his Twitch streams when he not only highlighted his comment to viewers but also provided a direct link, encouraging his audience to read his defense.

This action quickly led to accusations of “brigading”—the practice of directing followers to influence discussions or voting on external platforms. Critics pointed out the apparent hypocrisy, as PirateSoftware has spent months complaining about being the victim of similar coordinated campaigns against him.

“I just want people to see my side of the story,” Pirate Software explained during his stream, though he stopped short of explicitly asking viewers to upvote or support his comment.

The technical critique from Coding Jesus focused on several aspects of PirateSoftware’s code, including the use of “magic numbers” (hardcoded values without clear meaning), excessive commenting, and overall code readability issues. In his defense, PirateSoftware claimed some unconventional choices were intentional, sometimes referencing plans for ARGs (Alternate Reality Games) or features designed for community reverse engineering.

This incident adds to PirateSoftware’s controversial reputation in game development circles. The former Blizzard QA employee has branded himself as the “Bob Ross of coding” through educational streams and short-form content, but his programming practices have repeatedly come under scrutiny from industry professionals.

Heartbound has been in development since 2015-2016, with its extended timeline becoming something of a meme in certain gaming communities. This latest controversy seems to be impacting Pirate Software’s online presence, with metrics suggesting declining viewership and subscriber numbers amid growing negative sentiment.

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