Final Fantasy XIV got hammered by a wave of suspected DDoS attacks on Savage raid tier launch day. Players on Reddit reported more than 15 separate disruptions throughout a single 24-hour period.
The attacks started around 2 a.m. PST and continued roughly every hour. Some periods saw even more frequent hits. North American data centers bore the brunt of the assault while European and Japanese regions stayed largely stable.
Players described game worlds freezing for 30 seconds to a minute before mass disconnects kicked everyone offline. Each disconnect meant login queues and lost progress in instanced content. The timing was brutal.
Savage raids represent Final Fantasy XIV‘s highest difficulty endgame content. These eight-player encounters release in tiers and draw concentrated player activity as groups race to clear new fights. A disconnect during a pull can wipe an entire group and waste hours of progression time.
Oceania servers also reported issues though less severe than North America. Some players theorized the attacks spread to OCE after NA players migrated there seeking stability.
Multiple players noted that VPN services helped bypass the disruptions. Users running Cloudflare WARP and similar tools reported staying connected while teammates without VPNs kept dropping. This suggests the attacks may have targeted specific network routing nodes rather than Square Enix’s game servers directly.
Square Enix typical response to attacks
Square Enix has acknowledged recent network disruptions as DDoS attacks in past incidents. The publisher typically posts technical difficulty notices on The Lodestone when these attacks occur.

