PlayStation Studios has removed nearly all mentions of PC from its official websites. The changes affect multiple web pages where the company previously acknowledged its first-party games as available on both PlayStation consoles and PC.
The edits appear to be branding updates rather than an explicit policy announcement. Where PlayStation Studios previously used language positioning its catalog as multiplatform, the revised copy now emphasizes PlayStation consoles more prominently.
Sony only began releasing its first-party exclusives on PC within the last few years. The move represented a major shift for a company that historically kept franchises like God of War, Horizon, and Spider-Man tightly bound to PlayStation hardware.
The PC releases typically arrived years after the original PlayStation launch. Titles like Horizon Zero Dawn, Days Gone, The Last of Us Part I, Ghost of Tsushima, and Ratchet & Clank: Rift Apart all made their way to Steam and Epic Games Store with substantial delays from their console debuts.
Sony even built dedicated infrastructure for PC publishing, establishing “PlayStation PC” branding across storefronts and marketing materials. That makes the removal of PC references from PlayStation Studios pages read as strategically meaningful rather than routine copy cleanup.
What changes and what stays
Live-service games operate under different economics than single-player releases. Larger player pools benefit matchmaking, community health, and ongoing monetization. That makes multiplatform launches more attractive for online-focused titles regardless of hardware strategy.
Previously released PC titles remain available on Steam and Epic. The website edits don’t affect existing products or cancel announced releases. What changes is the forward-facing messaging about PlayStation Studios as a brand.

