Ubisoft has revealed that Solid Snake is coming to Tom Clancy’s Rainbow Six Siege as part of an official Metal Gear Solid crossover. The announcement came via a cinematic reveal trailer showing the iconic stealth protagonist in his classic sneaking suit.
David Hayter returns to voice Solid Snake for the crossover. Hayter is the longtime English voice of Snake throughout the Metal Gear Solid series, and his involvement signals an authentic team-up between Ubisoft and Konami.
The reveal trailer stages a meeting between two of gaming’s most famous stealth characters. Snake operates alongside Sam Fisher from Splinter Cell, who already exists in Siege as the operator Zero. The cinematic shows the pair working together on an infiltration mission.
Snake appears to bring a gameplay ability inspired by the Soliton Radar from Metal Gear Solid. This classic tool allowed players to track enemy positions and patrol routes in the original games. The trailer includes the famous Metal Gear alert sound effect when the ability activates.
Details suggest the radar ability will have built-in limitations for competitive balance. Reports indicate it works only in a limited area and on a single floor, with restricted duration and charges to prevent it from becoming overpowered in Siege‘s tactical matches.
The crossover extends beyond Snake himself. Additional Metal Gear character skins are part of the collaboration, including Gray Fox, Revolver Ocelot, Meryl, and Psycho Mantis cosmetics for existing operators.
Rainbow Six Siege has maintained a steady stream of crossovers since its 2015 launch. The live-service shooter regularly brings in content from other franchises through limited-time events and premium cosmetic bundles. Sam Fisher’s earlier addition as an operator established Siege as a hub for Ubisoft’s stealth franchises.
For Konami, the crossover represents continued activity with the Metal Gear brand. The company has been bringing the franchise back into the spotlight through re-releases and collections in recent years. Licensing Solid Snake into a major multiplayer shooter keeps the character visible between larger Metal Gear projects.

