Sony is reportedly scrapping PC plans for Ghost of Yotei and other single-player PlayStation games

Bloomberg says the PC experiment didn't work out as hoped.

(Image via Sony)
TL;DR
  • Bloomberg reports Sony scrapped plans to bring Ghost of Yotei and Saros to PC after recent PlayStation PC releases underperformed.
  • Online games like Marathon and Marvel Tokon will still launch on multiple platforms while single-player titles stay PS5-exclusive.
  • Sources say Sony is concerned about protecting its console ecosystem and the recurring revenue from PlayStation Store and PlayStation Plus.
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Sony is pulling back from its PC release strategy for PlayStation’s single-player games, according to a new Bloomberg report. The company has scrapped plans to bring Ghost of Yotei and the upcoming action game Saros to PC, keeping them exclusive to PlayStation 5 instead.

Bloomberg’s report cites people familiar with Sony’s internal strategy, who spoke anonymously. According to these sources, PlayStation made the decision in recent weeks after determining that recent PC releases haven’t sold well enough.

The shift doesn’t affect all PlayStation games. Online and live-service titles like Marathon and Marvel Tokon are still expected to launch across multiple platforms including PC. Sony appears to be splitting its strategy—console-exclusive prestige single-player games, multiplatform multiplayer games.

The sources told Bloomberg that there’s internal concern about weakening the PlayStation console brand. The worry is that putting single-player titles on PC could reduce PS5 hardware sales and hurt Sony’s long-term ecosystem.

Sony began its modern PC push during the PS4 and PS5 era, bringing hits like God of War and Horizon Zero Dawn to Steam after console launches. The company acquired Nixxes Software in 2021 specifically to handle PC ports and established PlayStation PC LLC as its PC publishing arm.

The business model matters here. Sony doesn’t just make money from selling games—it takes a cut of every transaction on the PlayStation Store and earns ongoing revenue from PlayStation Plus subscriptions. When a game releases on Steam or Epic Games Store instead, Sony loses that platform control and the recurring revenue that comes with it.

PC versions typically arrived one to two years after console launches, which may have contributed to underwhelming sales. By the time games reached PC, the hype had cooled and many PC players reportedly waited for deep discounts rather than paying premium prices for older titles.

Bloomberg’s sources cautioned that plans constantly shift in the games industry and could change again. But for now, Sony appears to be returning to a more traditional console-exclusive approach for its biggest single-player games.

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