Trainwreckstv says his CS2 inventory jumped 100x in value after Valve introduced trade-ups

Thousands of unwanted Covert skins suddenly became tickets to guaranteed knives and gloves.
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(Image via Trainswreckstv on Kick)
TL;DR
  • Valve updated CS2 to let players trade five red skins for one guaranteed knife or gloves, creating a direct crafting path to Gold-tier items.
  • Red and pink skins surged in price as crafting materials, while knives and gloves dropped sharply due to increased supply.
  • Trainwreckstv says his inventory is worth 100x more because he holds massive amounts of red skins, though the gain is theoretical until sold.

Valve dropped a major economy update for Counter-Strike 2 that sent the skin market into chaos. The update introduced a new trade-up path allowing players to exchange five Covert rarity skins for one guaranteed Gold-tier item.

Gold-tier items are knives and gloves. Before this update, the only way to get them was through case openings at extremely low odds. Now players can craft them directly by trading five red skins from the same case or collection family.

The change triggered instant market repricing. Red and pink skins spiked as they became crafting materials for guaranteed knives. At the same time, knife and glove prices collapsed as supply flooded the market.

Trainwreckstv claimed on stream that his inventory value exploded as a result. He said his holdings are now “worth 100x more” than before the update.

The claim stems from his massive stockpile of red and pink skins. Trainwrecks is known for marathon case-opening streams and reportedly holds tens of thousands of items. Many of those were lower-value Coverts that suddenly became valuable inputs for Gold trade-ups.

Users reported dramatic price swings. A $5 P90 Asiimov reportedly sold for $110. Some Butterfly knives dropped from over $1,000 to around $500 within hours. The overall CS2 market cap allegedly fell by roughly a third in 24 hours, though that figure is unverified.

The redistribution hit different item categories in opposite ways. Cheap reds that used to sit unsold became hot commodities. Expensive knives that were once prestigious status symbols lost value as they became craftable.

Early confusion about the new system added to the volatility. Some players reported that knives created through trade-ups appeared untradable at first. Community consensus later indicated this was a display bug and that normal Steam trading rules apply.

The paper gains problem

Trainwrecks’ 100x figure reflects current market listings, not realized sales. Inventory value and actual cash are different things. If he tried to sell his entire stock quickly, prices would crash immediately.

Steam Market transactions come with a roughly 15% fee and credit your Steam wallet rather than your bank account. Large-scale sales also face seven-day trade holds depending on security settings. Third-party marketplaces offer cash-out options but carry their own risks and fees.

The market remains volatile. Many new knives and gloves will become tradable over the next week as holds expire. More supply could push Gold prices even lower. Red prices could also correct if demand drops or if sellers rush to cash out.

Valve can change the system again at any time. Previous updates to case drops, trade restrictions, and game mechanics have caused similar market shocks. The CS2 skin economy is large but sensitive to policy changes.

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