Gamers are speaking out against frustrating game introductions that test their patience before the real action begins. Several popular titles have come under fire for their lengthy, unskippable, or overly challenging opening sequences.
Nier: Automata, despite its critical acclaim, has left some players fuming with its unforgiving intro. Die in the first hour? Prepare to start from scratch. PC gamers face an extra layer of frustration, with crashes forcing them to replay unsaved progress. Some have thrown in the towel, while others suggest starting on Easy mode to breeze through the opening.
Okami, the beautifully stylized action-adventure game, isn’t spared from criticism. Its opening exposition drags on for a solid 20 minutes before players can even control the main character. The tutorials then stretch well into the gameplay, leaving some wondering if they’ll ever get to the meat of the game.
Fallout 2, a classic RPG, has long been notorious for its Temple of Trials tutorial. This opening section forces players into a specific playstyle, often at odds with their chosen character builds. The emphasis on melee combat has left many scratching their heads, wondering why they can’t use the guns they’ll be relying on for the rest of the game.
Even beloved franchises aren’t immune. The Legend of Zelda: Twilight Princess has drawn mixed reactions for its extended introduction. While some appreciate the character development, others find themselves itching to reach the first dungeon and start their adventure proper.
Red Dead Redemption 2, praised for its immersive world, has also faced criticism for its slow-burn opening. The narrative-heavy introduction, while engaging on first playthrough, becomes a chore for those looking to replay the game due to a lack of skip options.
These examples highlight a growing desire among gamers for more engaging and respectful game openings. While tutorials and introductions serve a purpose, there’s a fine line between setting the stage and testing a player’s patience. As games continue to evolve, finding the right balance between narrative, instruction, and gameplay in those crucial opening hours remains a challenge for developers.