Gaming giant FromSoftware has thrilled gamers with the announcement of a playtest for their upcoming title, Elden Ring: Nightreign. The news has ignited excitement and speculation among fans of the game that sold over 28 million times.
Nightreign is rumored to be a roguelike set in the Elden Ring world, promising a fresh take on the challenging gameplay FromSoftware is known for. This innovative approach has piqued the interest of many gamers, who are eager to see how the studio will blend its signature style with roguelike elements.
The playtest, available on PlayStation and Xbox platforms, has opened for sign-ups, leaving PC gamers disappointed but hopeful for future inclusion. Many fans are crossing their fingers to be selected, sharing stories of past attempts to join network tests for games like Dark Souls 2 and the original Elden Ring.
However, alongside the excitement, there’s an undercurrent of concern within the community. FromSoftware’s games have historically faced criticism for their netcode, particularly affecting player-versus-player (PvP) experiences. Many gamers are speculating that this playtest might be a vehicle for testing improved netcode, with a focus on cooperative play rather than PvP.
The announcement has also led to discussions about multiplayer mechanics. The use of multiplayer passwords for lobby creation, a staple in FromSoftware games, has been a topic of debate. While it offers a unique way to connect with friends, some find it cumbersome and hope for improvements in Nightreign.
Despite these concerns, the overall sentiment remains positive. The concept of a roguelike in the Elden Ring universe has captured the imagination of fans, who are eager to see how FromSoftware will handle procedural generation and replayability within their signature challenging gameplay style.