Christopher Judge leaks God of War remakes will feature original Kratos voice actor and new combat system

The Norse-era Kratos voice actor allegedly dropped details about the Greek saga remakes in a fan conversation.

(Image via PlayStation, TheGameAwards on Instagram)
TL;DR
  • Christopher Judge reportedly told a fan that God of War remakes will bring back original voice actor T.C. Carson and include a new combat system.
  • The remakes could range from modernized versions of the classic hack-and-slash formula to complete overhauls matching the Norse games' over-the-shoulder style.
  • Judge allegedly mentioned Santa Monica Studio will reveal their next project in late summer, though the comments remain unverified.
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Christopher Judge allegedly spilled details about upcoming God of War remakes during a conversation with streamer FuzhPuzy. The actor who voices Kratos in the Norse-era games reportedly confirmed that T.C. Carson will return to voice the character in remakes of the original Greek-era titles.

Judge also mentioned the remakes will feature a “new combat system” rather than simply recreating the classic gameplay. He reportedly added that Santa Monica Studio would reveal what they’re working on in “late summer.”

The remarks haven’t been officially verified but have kicked off talk about what these remakes. We already know T.C. Carson voiced Kratos across the original Greek-era trilogy and spinoffs before Judge took over for God of War 2018 and God of War Ragnarök will be doing some of the voicing.

The “new combat system” comment is particularly significant. The original Greek-era games were built around fast-paced hack-and-slash combat with fixed cinematic camera angles and massive boss encounters. The Norse-era titles shifted to an over-the-shoulder perspective with slower, more deliberate combat and RPG progression systems.

A remake with a “new combat system” could mean anything from a complete overhaul matching the Norse games’ style to a modernized version of the classic formula. Full remakes like Resident Evil 2 and Demon’s Souls have shown the industry now treats the term “remake” as license to substantially redesign gameplay rather than just update graphics.

Changing the combat style would require major work. The original games’ levels and boss fights were designed specifically around their camera system and movement speed. Titans the size of mountains and arena-based encounters would need fundamental redesigns to work with modern God of War’s intimate combat style.

The late summer window

Judge’s mention of a “late summer” reveal window adds another layer. Some believe he’s referring to an announcement about the remakes themselves. Others think Santa Monica Studio might be preparing to unveil their next mainline God of War project.

The studio typically maintains tight secrecy around projects, making any leaked announcement timing notable. Judge would likely only know the reveal window if he’s involved in whatever they’re announcing.

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