Avowed preview stirs up gamer opinions

Facial animations cause more frowns than smiles.
Avowed game artwork with mystical armored figure.
(Image via Obsidian Entertainment)
TL;DR
  • SkillUp's positive Avowed preview met with mixed reactions from gamers.
  • Facial animations and combat system cause a lot of chatter about game's quality.
  • Expectations shaped by Obsidian's past work and current RPG trends.

SkillUp’s recent hands-on preview of Avowed, the upcoming fantasy RPG from Obsidian Entertainment, has split the gaming world in two. The preview praised the game’s facial animations, combat mechanics, and world exploration. However, not everyone in the gaming community shares this enthusiasm.

Many gamers have expressed skepticism about the facial animations, comparing them unfavorably to other recent titles. Some even likened them to the often-criticized animations in Bethesda games like Starfield. This criticism contrasts SkillUp’s positive assessment.

The combat system in Avowed has drawn comparisons to Hogwarts Legacy, with some questioning its uniqueness. Yet, others are excited about the potential for diverse character builds and the combination of magic and melee combat.

SkillUp’s credibility as a reviewer has become a topic of debate. While some appreciate his honesty, others accuse him of pandering to popular opinion. This discussion shows the complex relationship between game critics and their audience.

Avowed’s development by Obsidian Entertainment, known for The Outer Worlds and Pillars of Eternity, adds another layer to the conversation. Gamers are weighing their expectations based on the studio’s previous work, particularly The Outer Worlds, which received mixed reactions.

The game’s setting in the world of Eora, shared with Pillars of Eternity, has piqued interest among fans of deep, lore-rich RPGs. However, concerns about the game’s scope and narrative depth persist, influenced by experiences with The Outer Worlds.

Technical aspects of Avowed have also come under scrutiny. Some gamers worry about graphical fidelity and performance, especially regarding frame rates on consoles. These concerns reflect broader industry talks about balancing visual quality and performance in modern games.

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