The acclaimed Ori game series has surpassed 15 million copies sold worldwide, cementing its position as one of the most successful indie game franchises of recent years. Developed by Moon Studios, the series consists of two main titles that have captivated players with their stunning visuals and emotional storytelling.
Ori and the Blind Forest, released in 2015, introduced players to the magical forest of Nibel and its guardian spirit Ori. Five years later, Ori and the Will of the Wisps expanded on the original’s formula with improved combat mechanics and a more open-ended world. Both games have earned widespread praise for their artistic direction and gameplay innovations.
The series stands out in the crowded Metroidvania genre thanks to its unique “Bash” ability, which allows players to bounce off objects and enemies. This mechanic created distinctive platforming and puzzle-solving experiences that set Ori apart from its competitors.
Gareth Coker’s orchestral soundtrack has been particularly praised for enhancing the emotional impact of the games. The music dynamically responds to player actions, creating a deeply immersive experience that complements the gorgeous hand-painted environments.
Initially released as an Xbox exclusive, the series later expanded to Windows, Nintendo Switch, and other platforms, significantly boosting its reach. This platform diversity helped the games find a wider audience beyond the Xbox ecosystem.
The Ori games are often compared to other acclaimed Metroidvania titles, particularly Hollow Knight. Fans have debated the merits of each, with some noting that Will of the Wisps incorporated elements reminiscent of Team Cherry’s hit. Despite these comparisons, Ori maintained its unique identity through its distinct art style and narrative approach.
Moon Studios is currently developing a new IP titled No Rest for the Wicked, suggesting a potential departure from the Ori series. However, Microsoft still owns the Ori IP and could potentially continue the franchise with different developers.
Some controversy surrounds Moon Studios after allegations emerged about an oppressive workplace environment created by the CEO. These issues have cast a shadow over the studio despite the games’ success.