Rebellion, the studio behind the popular Sniper Elite series, has launched their newest title Atomfall, a detective RPG that takes players to a post-apocalyptic version of rural England. The game blends investigative gameplay with survival elements, offering a fresh take on both genres in a distinctly British setting.
Unlike most post-apocalyptic games that focus primarily on combat, Atomfall emphasizes player choice and detective work. The game features a non-linear storyline with branching narratives that lead to multiple endings, encouraging players to replay the 12–20 hour adventure to discover different outcomes.
Reviewers have given Atomfall a solid reception with scores in the mid-70s on Metacritic. Critics praise the game’s engaging mysteries and atmospheric storytelling, drawing favorable comparisons to titles like BioShock and Prey. The richly detailed setting, inspired by British folklore and regional culture, has been highlighted as a standout feature.
The survival aspects of Atomfall strike a balance between challenge and accessibility. Players need to manage resources as they explore the wasteland, but the game avoids the more punishing mechanics found in hardcore survival titles—no need to constantly eat or sleep just to stay alive.
While the detective and narrative elements shine, some reviewers have pointed out weaker combat and stealth mechanics. However, many note that these systems take a backseat to the investigative gameplay that forms the core experience.
Rebellion has built Atomfall with a focus on “density over scale,” creating a tightly crafted world filled with meaningful choices rather than an empty but massive map. Players have reported numerous ways to solve each situation, with decisions actually impacting how stories unfold.